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Count, owner of the site; site will mainly focus about random stuffs for now. Going to try and make it as interesting as possible. I might go for the fighting game community in general. But undecided really.. or art in video games.

Sunday, December 28, 2008

- Left 4 Dead Review



Left 4 Dead Review by Count


Story: This game has no plot at all. The only story or plot you can come up with are the writings on the wall on the safe room. This game lacks plot but surely enough, the gameplay makes up for it. Valve proved that even games without story can stand out with the crowds!



Music
: Very tense at some moments. Especially if you hear the horde music. You better get ready. And the witch sound quality is top notch. Surround Sound works so well in this game. The only cheap thing about the music are the voices of each characters. You'll notice that they used the sound clips on the intro for the gameplay voices..


Gameplay: Here is when it stands out. You fight out tons of zombies, I mean alooot. Each chapter you will probably kill about 100-200+. Very challenging when you raise the difficulty level. You also need teamwork and communication, And a very good game to play with friends, Because most people online either goes all out and rambo (And ends up dieing anyways) Or Kicks anyone that enters.
-If ever you have to go take a bathroom break, You can press start and choose "Take a break" It will show your idle and the AI will play as your character until you come back.

Kicking system = Stupid


Length: You can probably finish the whole campaign in 3-4 hours. Depending on how good your team are. But the replayability is HIGH. You will probably play this game over and over again. *Guaranteed* Very fun casual game.


Graphics: Not the best. Still kinda polygonish with somewhat bad texture quality. It just feels a little too monotoned. Needs more darkness. Zombies aren't scary because of bad design. But I guess the Physics Havok engine makes up for it, It makes the game maps more interactive. From doors to walls, You can even shoot through em. Depends what gun though


Conclusion.
Pro:
-High replay value
-Fun to play with friends
-Achievements are pretty fun to get
-Music is high quality
-No framerate lag whatsoever.

Con:
-Bad graphics, Typical CS/TF2 Design.
-No plot/Story
-Lots of noobs online

8.5/10

Sunday, December 21, 2008

- Lost Odyssey Review


Lost Odyssey Review by Count Vyers

1st time reviewing. May not be the best

Story

Lost Odyssey takes place in a world where magic energy is used to drive technological advances, however, such progress has led to war between three rival nations: the monarchy of Numara, the kingdom of Gohtza, and the republic of Uhra, recently changed from a monarchial society.

The protagonist, Kaim Argonar, A immortal. A lieutenant for the Uhran army, Ventures to the world to reclaim fragments of his lost memory. Along the way, He will encounter ally/foe who bears the same curse. [i]A Thousand years of dream[/i]
--------------------
Ok, I got to say that this games story is very emotional.
Emotional to the cutscene CGI to the "Thousand years of Dream" Novel.
I can say that this games story is hand in hand with Final fantasy X. But if your not REALLY into technical crazy plot, You may have a hard time understanding the story.

But if you play games for the story. I suggest you take your time with this. Savor it while you still can, because this game has one of the best story in my list. I literally played and finish this game around 2 to 3x. Its that good.






Music
The Music. This games BGM is one of the best I have ever heard on a RPG game.
Composer _ Nobuo Uematsu. He composed most of the Final Fantasy games. :thumbup:
Heres a little sample. This is the BGM for battles.

I literally bought the game sound track, very RPG quality. Sound track = A-



Gameplay
The gameplay may not appeal everyone. Its basically a Turn based RPG, like most JRPGS. (like final fantasy)
I wouldn't suggest this game to someone who is very impatient and goes for real time games.
The commands are basically.
Attack
Spells
Item
Defend


But the gameplay part that I found exciting was the Ring system.
All rings you equip will have effects to certain types of monsters/ Ailments/ Element/ Critical/ Etc.
In order for the equipped ring to work per attack, You would have to Timely Hold LT and release the right time to either perform a "Perfect attack", "Good attack" or "Bad attack"
Perfect attacks are critical + Ring effect
Good attacks are ring effect
and bad attacks are just neutral

And also take note that the monsters in the game is not very "Any element" friendly.
You will encounter alot of monsters that are immune and weak to certain elements.

Challenging factor = A
Some boss may take 1-10 tries to defeat! :ohmy:


Length
Length of the game is pretty decent. You should be able to finish the game in 50 hours.
Considering that per disk should last around 15 hours. (4 disc)
Theres also alot of Side quests. (Maybe +10 hours)

But if you're planning to get all achievements.. All I have to say is good luck.
I can guarantee you its gonna take you more than 100 hours for the achievements
but I can guarantee you that it's worth the time, Your gonna experience the greatest satisfaction of getting all achievements.



Graphics
Graphics are decent to good.
Theres gonna be occasional lag, and a bit of loading time at the beginning of each battle.
The cutscene in my opinion suffers the mass Effect cuts. Identical Cutscene lags.
30-40 frames per second. That pretty much the downfall of the game. But its pretty much bearable. (As I mention before. This game is not for the impatient)


Conclusion.
Pro:
-Good Length
-JRPG style
-Story is priceless, A bit of Oriental, Technological style.
-Music is priceless (A true legend)

Con:
-Suffers lag occasionally
-Only weapon/Ring/Accessory equips (Not much of a variety)
-Game may be too hard for some audiences.

8.9/10


**************************
Note: The makers of the game is Mistwalker. Running by one of the co-founder of Final Fantasy.
The Music composer is the same person who composed the music for FF7, FF8, FF9, and FF10.

Friday, December 19, 2008

* Street Fighter IV Tournament Stick


If your planning to take Street Fighter IV into tournament level. I suggest you guys to preorder the Tournament Stick from MadCatz. Love the fact that it's USB. So you can probably play it on your computer.

SFIV Preview ~


Preorder now!, Stores wont have them unless you reserve one yourself.

Thursday, December 18, 2008

- Castle Crashers Review


Count Vyers Review and impressions from Castle Crashers


Story
Castle Crashers starts you off with a little knight, dancing in the living quarters. Until the kings magic stone crystal got stolen by a wizard. They/He then chase him down. Through Barbarians to Killer Corn.
They will also try and save 4 princesses. All split apart by certain boss/enemy. You fight your way to save the Kings daughter. You then receive a Kiss.
Objective: Fight your way through swarms of enemy, Saving the princesses and trying to recover the magic stone crystal that was stolen by a Evil wizard.

Story is a bit cliche~, Not that much depth.
The story goes hand in hand with flash animation website stories made by artists.
Basically, I wouldn't recommend this game if your into stories. But then the gameplay makes up for it!




Music
The soundtrack is amazing. The music makes the game more fun. It also gives you a "Arcade-ish" feel.
All I can say is the Sound Quality is Top-notch..

Action-RPG Genre for the music.
They did a great job. :thumbup:


Gameplay
Gameplay is similar to River City Ransom (GBA/NES)
You move through a 8-Directional way. Magic, Slash, Block and Item.
This game may be a little hard if your gonna play solo. So i recommend Co-op. Or Live Co-op. It's really fun and interactive.

Your magic damage/ Regeneration/ Distance/ Rand of new magic increased when you increase the Magic Stats.
Your Weapon damage increases when you add Attack stats.
Your Health and Resistance to damage increases when you add the Defense stats.
And your Bow speed, and movement speed increases when you add the Agility stats.

The stats system per level up is pretty good. It gives more variety to the game. There's also ALOT OF BONUS CHARACTERS.
You get new characters by beating arenas SOLO, and finishing the game with certain characters.
It just adds up to the replay value. It gives you alot more opportunity to finish the game again, heck even 3+ more times!
The replay value totally makes up for the story value. :thumbup:

Length
The game from beginning to end may last to 5-6 hours.
Some people reclaim that they finished the game Solo in 2 hours. But I highly doubt that since this game is a bit challenging.

If your achievement hunting. It may take awhile. And some might not be accessible at the moment.
Ex: Win 30 matches on All you can Quaf game
You can't really get it for a while because their servers are kind of crashing. (10/7/08- Problem still going)

But once the servers are fixed, achievement will add on the game length! Contributing Factor = B



Graphics
[img]http://img397.imageshack.us/img397/4843/castlecrashers200704230no8.jpg[/img]
Graphics. 2D Sides-Scrolling. The Animation is a masterpiece. 2D arts and renders are top-notch. What do you expect from The Behemoth? They make one of the greatest Side-Scrolling game animations ever.



Conclusion.
Pro:
-best Side-Scrolling animation/Graphics
-Arcade style game.
-VERY HIGH replay Value
-Very fun and interactive with Xbox Live.
-MUST BUY GAME FOR CASUAL GAMERS!!!

Con:
-DLC may take awhile to be released.
-No story-depth
-Hack n Slash gameplay, it may make your brain numb for awhile. +Magic of course
Mindless fun. Sometimes. :wink:

8.2/10

This game is a Must BUY for Casual Gamers. By the High Replay value ratings. 1200MS points is worth it. :thumbup:
Or try out the demo!.

Monday, December 15, 2008

+ Call Of Duty: World At War Tips



Wanna get better at CoD:WaW? Well here are my TIPS:

1.) Getting tired of dying face to face by an enemy? Try changing your button layouts to either NOM4D or Tactical. This will give you a nice advantage, because it's easier to pull off Drop shots.

(Standing > Prone) while shooting. Just hold the Right stick button while aiming and shoot away. Drop shots!. From 50=50 advantage to 70=30 advantage.


2.) Getting tired of tanks? Why not throw a satchel charges on the floor and once the tank passes through it. BOOM! 1 hit. Easy kills, and no more hassles!

3.) Best way to clear a room is to use a Bazooka. The AoE damage may kill or damage anyone inside. And a marker usually pops out if anyone's inside.

4.) Always cook your grenades, so if any CQ (close quarter) battle ever occur, The nade will act as a Martyrdom. Also try bouncing them on walls, and lobing.

5.) Signal flares are useful. And so as shades. Try using them on hardcore. Not surprising if you see them kill each other while signaled.

One time I told my team to bring Special grenade x3 and shades perk. And damn it was funny, Everyone on the other team is always blind. While we bayonette their asses. haha


6.) Juggernaut will cancel out Stopping power, (Vice Versa).

7.) Never run through an enemy body that you just killed.

8.) If your sniping and camping on a window, Make sure the back of you has a dark background. because if it's light, It makes your Silouhette pop out. and Vice versa for lighting.

9.) If your enemy calls in a Recon plane. Always stay ddefensive or regroup with your team.

So it should always be Light = Light
or Dark = Dark


Adding More soon!
Visit my channel at justin.tv/count_vyers