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Count, owner of the site; site will mainly focus about random stuffs for now. Going to try and make it as interesting as possible. I might go for the fighting game community in general. But undecided really.. or art in video games.

Tuesday, July 7, 2009

+ BB Carls Combo to infinite

Yeah, kinda got carried away with BlazBlue so I forgot to post an article yesterday, since there's nothing new for any RPG or fighting game news I'll tell you what happened yesterday.

I managed to reach level 12 to level 30 in 1 day using Tager. Haha awesome character!. He's really scary once he's close. You have to make sure your enemy doesent go far from the screen. If ever they did, just use his 41236 projectile to magnetized him again.
Carl's Infinite Loop Setup
I got like 3 ways to set this up

(This setup only works with some characters)
B - B - 623C - 22D - B - hj.Grab - D8 - dash when you land - (2C - 8D) Loop. (Just remember you have to walk your puppet a bit forward during the 1st air grab so you can hit her clap.)

(I'm pretty sure this 2 setups works for every character) (Mid. = Midair)
2A (tap the A) - 2B - 22D - 3C - j. dash (Do this quick) - Mid. 2C - cancel 2C animation with 214C - once in ground press 2C - (D8 - 2C) Loop.

Here's another.
(Puppet must be on the other side of the enemy, basically a sandwhich position)
2B - 3C - ABC (rapid) - 2C - (D8 - 2C) Loop.

And there you go. Looping is more effective if you throw them while Nirvana claps, but thats a bit of a challenge because both timings must be right. I'm still finding a way to make this easier.

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